Showing posts with label Deungeon Siege. Show all posts
Showing posts with label Deungeon Siege. Show all posts

Thursday, March 22, 2012

More Dungeon Siege III goodness

One of the more painful parts of working on DS3 was the hundreds of in-game cut scenes I had to paint. For whatever reason, budget wise or just to make us concept artists suffer, they decided to go with painted animatics. I think the reason was the latter...haha I kid. Anyways, here are some highlights from the bunch. Front end storyboarding done by me, then Charles Lee took first pass, then I did the last pass. Lots and lots of fast paintings to finish on time. You can watch the in-game video at the end.