Tryna get permission to post some concepts from FONV...I got to design almost all the wespons and mods in Gun Runner's Arsenal DLC. Here are some screenshots of how they turned out while I wait :P
One of the more painful parts of working on DS3 was the hundreds of in-game cut scenes I had to paint. For whatever reason, budget wise or just to make us concept artists suffer, they decided to go with painted animatics. I think the reason was the latter...haha I kid. Anyways, here are some highlights from the bunch. Front end storyboarding done by me, then Charles Lee took first pass, then I did the last pass. Lots and lots of fast paintings to finish on time. You can watch the in-game video at the end.
The very first project I got to work on while at Obsidian was this little RPG called Dungeon Siege III. I got to draw some fantasy creatures, characters and such. Sorry for such a long period of no art...I promise this blog will be revived.
I've been neglecting this blog for too long. Ever since graduating, I've been busy working as a concept artist at Obsidian (<3) and freelaning. No excuse for no posts though! Here are some titles I've been working on
Hi hi, haven't updated in quite a bit. Here are a few things i have been working on over the last few months.
The First is "Rinya", the main character of my story. Then there are the shark people and my small development process. They are kind of like Polynesian tribe people, and they are not harmful at all! "Uncivilized" would me the right term. The very left shark is based on a goblin shark, and he is the shaman of the village. The two swords are examples of weapons they would use - stone and wood for material. I am currently in the process of giving them a home (which i should also be putting up in a couple days). Enjoy!